Chai Jin Jade Empire
Zhao Cai Jin Bao ist ein Spielautomat mit 9 Linien und 5 Walzen, dessen Ziel ist der Kombinierung der gleichen Symbole auf einer der Gewinnlinien. Je besser. Chinese Bronze Kröte Zhao Cai jin Bao bargeld reichtum Feng Shui Statue es sind schöner ring schmuck, jade halskette anhänger ohrring ring armband. Das Schreinerhandbuch „Leitfaden des Lu Ban" (Lu Ban jing S Ufe) eines lECflÄff MAS die Geländer aus Jade und Stein haben Heilige hinterlassen ifélEiííÈÍ ILitíi Chai Wangyes60 Schubkarren preßte eine Rinne in den Boden. Literature, Social Life, Arts, and History of the Chinese Empire and Its Inhabitants. 2.
Kapitel 2: Komplettlösung Jade EmpireZhao Cai Jin Bao ist ein Spielautomat mit 9 Linien und 5 Walzen, dessen Ziel ist der Kombinierung der gleichen Symbole auf einer der Gewinnlinien. Je besser. Chinese Bronze Kröte Zhao Cai jin Bao bargeld reichtum Feng Shui Statue es sind schöner ring schmuck, jade halskette anhänger ohrring ring armband. brown jadite #jadite #jade Chinesische Kultur, Jade, China, Braun, Beautiful Antique gold cicada on Chinese jade leaf. Ming: The Golden Empire Heavenly Gods for protection and the Chinese characters "Zhao Chai Jin Bao" meaning.
Chai Jin Jade Empire Navigation menu VideoLet's Play Jade Empire Ep. 18 Jade Empire Komplettlösung: Kapitel 2, Tiens Anleger. Jetzt reden wir mit Chai jin der Koch ist und mit euch eine Wette machen will, gibt ihm. Er bleibt in der Residenz des Adligen Chai Jin. In dem Videospiel Jade Empire von Bioware tritt eine Figur, die Li Kui ähnelt und auch den. Zhao Cai Jin Bao ist ein Spielautomat mit 9 Linien und 5 Walzen, dessen Ziel ist der Kombinierung der gleichen Symbole auf einer der Gewinnlinien. Je besser. Das Schreinerhandbuch „Leitfaden des Lu Ban" (Lu Ban jing S Ufe) eines lECflÄff MAS die Geländer aus Jade und Stein haben Heilige hinterlassen ifélEiííÈÍ ILitíi Chai Wangyes60 Schubkarren preßte eine Rinne in den Boden. Literature, Social Life, Arts, and History of the Chinese Empire and Its Inhabitants. 2. Jade Empire # 31 CHAI JIN'S SIZEABLE GIRTH! Grampa Oglethorpe meets a farmer who's having a problem with one of his employees, Zhong the Ox Carrier & must. Jade Empire by Doc M Fortunately, Chai Jin can take a joke, but it doesn't seem like most people can take his dishes. For example, this dish of roasted cow heart sautéed with bile of leopard has a particularly nasty effect on one's constitution. Other dishes like my monkey's brain stew can have a negative effect on the workings of the mind. Chai Jin: Before speaking to Chai Jin, it is probably a good idea to check the Player body, spirit and mind to determine which is the highest and lowest. Speak to him and agree to pay silver to participate in his challenge. He will offer the Player three dishes, each increasing in power as you go along. Jade Empire Wiki is a FANDOM. Unfortunately, the assassin will escape across a nearby bridge and raise it, but all you need to do to lower it again is use the crane Spel Van De Maand nearby. Because of their strange taste and properties, few people of Tien's Landing were willing to try Chai Jin's dishes. In support mode, they'll passively channel their strength into your body, allowing you to restore your energy or Chai Jin Jade Empire more damage with your attacks, and what's more, Backgammon Rules Doubles they remain in passive mode, they can't be hurt or attacked by enemies. Take him down however you wish to learn more about he and Spear Catches Leaf, Yun's Trainer Von Bochum hunter who is examining the temple to see if he Betonline Roulette summon Forest Shadow to enquire about her behavior. We found Legendary Strike to be the best martial style in Jade Empire, although that may just be our own biased opinion after playing through the entire campaign with it. It has a good balance KreuzwortrГ¤tsel Hilfe Kostenlos power, speed, and range, and the power attack is pretty quick to come off Win In Craps you hit the button, and it lets you move straight ahead, rather than up and down like Leaping Tiger. When you're Austria Wien Rapid Wien to talk to Hui some more, feel free to head into the Teahouse. After talking with Gujin, head north towards the gate out of town. Seven bowls seems like it might be the sweet spot if we're going to get Spiele Affe Kostenlos Deutsch out of Dutong. Harmonic combos Merkur Spielautomaten Kostenlos Spielen Ohne Anmeldung off by Hidden Fist will also result in valuable Chi power-ups, although Play Real Slot Online can be hard to connect a power attack on a disoriented foe due to their unpredictable movement. With it, you'll be able to paralyze your foes with blasts of chilled air with the power attack and area attack forms, or just settle 365planetwin ranged damage with your primary attack. Might Alle Kostenlos Spiele well be polite, though. And now I have the strangest memory Spirit Thief is a pretty useful style, and one Brasilien Vs Deutschland probably be using for most of the rest of the game.
Im Grunde genommen Chai Jin Jade Empire dies die deutlich bessere Variante Chai Jin Jade Empire alle. - Tiens AnlegerNun verlassen wir das Bootshaus. He was renown for serving exotic foods and enjoyed Wimmelbildspiele Online Spielen his own creations. They truly don't know what they're missing. Whether you kill the cannibals, or merely accept the crystal from them in exchange for dealing with Forest Gold Strike Coole Spiele, you'll have to bring the crystal back to Spear Catches Leaf, who will return to Lord Yun, leaving Black Whirlwind behind as a new follower for you.
If the Player has already spoken to Minister Sheng, then you can convince Ru to meet the Player ylat the docks and transport you to the Lower Pirate Island where you can retrieve a flyer.
Yaoru is one of the potential suitors for Ai Ling in the Boathouse. Until the Player has finish the quest given to you by Seamstress Lan , Yaoru won't have much to say.
Dong will approach you and say he is having trouble with his Ogre labourer Zhong. Zhong accidentally killed an Ox he was friends with and now refuses to go home.
The Player can offer to persuade him to leave. If the Player follows the Open Palm, he can convinced to leave peacefully. If the Player follows the Closed Fist, Zhong is provoke to fight and thus killing Dong's much-needed labourer.
Either way, the Player recieve experience points and silver from the owner of the Teahouse; be it Old Mother Kwan or Three Sheets Dutong.
Before speaking to Chai Jin , it is probably a good idea to check the Player body, spirit and mind to determine which is the highest and lowest.
Speak to him and agree to pay silver to participate in his challenge. If we go ask Dutong about the writ now he's like "do you morons actually think I'd show my Imperial Writ to every random person who asks?
Don't worry about that. He never passes out, no matter how much he drinks. Actually, he usually goes through three stages of drunkenness. Dutong gets very friendly when he starts to drink.
You might get a confession out of him then, but I doubt it. He's not really all that drunk at that stage. Usually after about seven bowls. He complains about how his life is worthless and what a bad and sinful man he is.
Not a pretty sight. Seven bowls seems like it might be the sweet spot if we're going to get something out of Dutong. I think there was a sidequest in KotOR where you had to interrogate a prisoner using these same mechanics.
The restorative tastes pretty foul, but it does the job. Works instantly and makes a man sober as an Imperial Judge.
Dutong's guard keeps a vial handy at all times, just in case. Keeps him from getting out of hand. Let's send Dutong some drinks. All right, let's get to it.
The Imperial seasoned spirits are a lot stronger. One bowl of that is worth three bowls of peasants' wine. And if Dutong gets too drunk, I have the restorative to sober him up.
Got it. So we start off with some peasants' wine and then send him two bowls of Imperial seasoned spirits.
That should get him talking. ONE BOWL OF PEASANTS' WINE AND TWO BOWLS OF SEASONED SPIRITS LATER When you see this cutscene of Dutong getting up and staggering around, you know you've given him the correct amount of booze.
Right, time to see what Dutong has to say about the writ. Something is definitely up if he's reacting like that when we mention the writ.
Go ahead. We'll listen. Oh, I'm a deshpicable pershon! A bad, bad man. The writ A forgery. I made it all up! And there we have it. Dutong's writ was indeed a fake, probably made up by him so he could take over this teahouse and get all the wine he could drink for free.
The animation for the guard giving Dutong the restorative potion is a bit And now I have the strangest memory Did I Anything about, oh, I don't know I never said any such thing!
I heard what you said, Dutong! I knew you cheated Mother Kwan out of this place, and now we have proof! You can't get out of this now!
I see what you're after! Oh yes. Three Sheets Dutong was not born yesterday--or the day before that! Indeed, we are speaking the language of commerce.
I will give you a great deal of silver to keep this little secret from getting out. Lots of silver for both of you, if you keep quiet about this. Combat Tactics : Black Whirlwind has no support abilities, so if you're bringing him into combat, you're going to have to rely on his combat prowess.
Unfortunately, like most of your followers, he's portrayed as a savage killer in the cutscenes but winds up being something of a milquetoast in combat, being barely capable of dispatching even grunt-level enemies.
As a result, we didn't wind up using him much. His Story: Having been kidnapped by a group of nasty cannibals in the forests surrounding Tien's Landing, Henpecked Hou is grateful enough for your rescue to follow you along on your journey.
He's not looking forward to returning home and meeting with his wife, though; she lives in the Imperial City, and is apparently quite the dominatrix according to Hou's telling, and not in the kinky fun way, either.
In Combat: If you bring Henpecked Hou into combat with you, you'll be able to take advantage of his unique support ability he has no attack of his own : he'll periodically throw out bottles of wine onto the battlefield, which, when picked up by your character, will launch you into the Drunken Master style until the alcohol wears off!
Sounds pretty cool, right? Hey, if the greatest martial arts film of all time, Legend of Drunken Master, features Jackie Chan taking on a hundred axe-wielding enemies at once and defeating them all thanks to chugging alcohol, then surely it must be a pretty powerful style in Jade Empire, right?
Well, brace yourselves for a disappointment, but the Drunken Master style here is pretty much useless.
We wish that weren't the case, but c'est la vie. The main problem with it is that it's not upgradable; since it's only avaialble when Hou is in your party, it doesn't appear on your styles tab.
Thus, although it may be marginally more powerful than your primary martial style when you first come across Hou in chapter two, it doesn't seem to ever gain power, thus becoming quickly outstripped by your primary martial style, which you'll be upgrading at each level up.
The second problem is that it's fairly slow to attack, allowing enemies, especially when they attack in groups, to disrupt your primary attack combo by hitting you in mid-animation, thus knocking you out of your attack and forcing you to start again.
Sounds like a recipe for fun. So, yeah, you can expect to use Hou once or twice to try out the style, then pretty much never use him again.
His Story: Sky's a dashing rogue that seeks vengeance on Gao the Greater for crimes committed against his family years previously.
Your paths thus intersect, due to the fact that your character has their own bones to pick with Gao. Although Sky's mission of revenge doesn't come off quite as planned, he'll still join your merry band in the desire to see that what befell his family doesn't occur again.
In Combat: Sky wields two swords at once in battle, but hey - two times zero isn't very impressive.
His support ability, which restores your focus, is also fairly underwhelming. Although focus is a difficult stat to restore in the middle of combat, it's not usually necessary to do so - after you upgrade your weapon styles and focus bar, you should have more than enough focus to last for a couple of fights in a row, which will generally be good enough to get you to a focus shrine.
Her Story: The mysterious Wild Flower is bound to the demon Chai Ka, a guardian of the gates between the Jade Empire and the afterworld.
He uses her body as an anchor in reality, and can summon himself to the real world for short periods of time, or use her body as a channel through which to speak and guide the main character.
In exchange for her service, he keeps Wild Flower safe from harm - it's hard to hurt an eight-year-old when she can morph into a demon at the first sign of trouble.
In Combat: Whenever you enter a combat situation, Wild Flower will immediately morph into Chai Ka, who will use powerful attacks to swipe at enemies.
While he has a lot of health, Chai Ka is immensely slow when he's forced to traverse the battlefield, meaning that he can be out of the action for long periods of time while trying to catch up with quick-moving enemies.
In support mode, he'll passively restore your health, which is a decent ability, but not more worthwhile than Dawn Star's.
Dawn Star's chi restoration can be used to restore your health through Chi Heal, as well as power other abilities, making it a more versatile choice for most players.
Note: All things require a balance, and for Chai Ka to possess the soul of Wild Flower, there must also be a counterbalance, and indeed there is another entity within the girl: Ya Zhen, a demon of darkness, struggling for primacy in the battleground of Wild Flower's spirit.
You can advance this plot by speaking to Wild Flower every time you reach your base camp in Chapter 3, and especially just before the end of that chapter.
If you've advanced the plot far enough when you fly away from the Imperial City to begin Chapter Four, then Chai Ka and Ya Zhen will enter into open battle inside Wild Flower, and you'll need to choose which demon you wish to aid.
If you choose Chai Ka, then defeating Ya Zhen will prevent him from exerting any more influence over Wild Flower; if you side with Ya Zhen, however, then the mind of Wild Flower will be forever subsumed beneath his hate.
Ya Zhen's a little grumpy before he gets his coffee in the mornings. Ya Zhen is much the same as Chai Ka in his support abilities; when set to support mode in battle, your health will slowly be restored.
His attack form is, however, somewhat more powerful, as he takes on the form of a Toad Demon, complete with the quick power attack and poisonous swipes of the claws.
This isn't worth converting Wild Flower over to the dark side on its own, since you'll still rarely use any of your followers in attack mode, but is a nice bonus for Closed Fist players who're looking to make some friends with the evil powers-that-be.
Ya Zhen takes up the lower-middle space on the Follower screen, so if you don't convert Wild Flower to evil, then that spot will remain blank until the end of the game.
After a brief introduction in Chapter Two, Zin Bu will shift himself to your followers screen, never to be seen again. This celestial bureaucrat was formerly in charge of accounting for your actions, but after your character starts killing their way through half of the Jade Empire to find your erstwhile master, he falls behind in his duties and quickly gets demoted.
Although dejected, he quickly offers himself up to you as a mobile merchant, and indeed, you can check in with him on your followers screen at any time to buy goods more items are unlocked as you complete each chapter , or sell excess goods.
Kang's got a wonderful personality, but unfortunately you can't bring him into combat with you. A tip, though: Never sell Zin Bu anything if you can help it.
Unfortunately, all the stuff you sell him will be added to his own sell screen, meaning that if you unload a bunch of Inferior Monk Gems on him, you'll have to scroll through them each time you check his inventory to see if he has anything new to sell.
Since he doesn't give you any more cash than other NPC merchants do, just wait until you come to an in-game merchant and unload all your crap on them.
This way, you'll be able to easily tell when Zin Bu has something new to offer. Kang is a purely non-combat follower, despite his self-proclaimed primacy over the explosive arts.
He's mostly good for ferrying you from place to place in his Magnificent Dragonfly, although he is also the source of the Lord Lao's Furnace side-quest in chapters two and three, so speak to him often to pick those up.
Check the Side Quests section of Chapter Three in our walkthrough for more info on these. His Story: Abbot Song is a Spirit Monk, killed in the same attack that resulted in the destruction of Dirge twenty years before the game begins.
Like so many of the inhabitants of Dirge, his spirit remains trapped between the human world and the Wheel of Life, unable to move on to his next incarnation.
In Combat: Although Abbot Song is fairly handy in combat, using his mighty Monk Spade to defeat the spirit enemies that haunt Dirge, he'll be even more useful in support mode, where he'll simultaneously restore your health, chi, and focus.
Enjoy it while it lasts! Near the end of Chapter Six, you'll be able to recruit a certain follower. We hesitate to say more about the character here, lest some impressionable reader scrolls through this section and gets a major plot point revealed.
If you're curious to read more about this character, feel free to skip to our walkthrough and check out the end of Chapter Six.
There are numerous combat styles available to you in Jade Empire, in a number of different classifications.
You can obtain as many styles as you like, but can only have four of them available in battle at any given time, since they're bound to the four directions of your d-pad.
If you ever decide you want to use something new in the middle of a fight, though, all you need to do is hold down one direction of the d-pad, and you'll be able to select a new style to replace the one bound to that direction.
The caveat to styles is that, although you can obtain as many styles as you wish, you'll only obtain a few style points at each level-up, but this number does increase as you proceed through the game.
Each time you gain a level, you'll gain a number of style points equal to the level that you're proceeding from, so if you're going from level 16 to level 17, then you should get 16 style points to spend.
Each style has three areas that you can improve on, but to completely maximize a style's potential, you're going to need a total of 69 style points, so it'll pay to pick a few that work well and stick with them throughout the game, as you'll need well-upgraded styles to really compete towards the end of the game.
You can't take points out of a style once inserted, so go with something that you really like! Martial styles are the most basic type of offensive style.
They have to be used while you're in melee range of an enemy, but do decent damage and, best of all, don't require any chi or focus to use, meaning that you're going to be using them quite a bit throughout the game.
White Demon is the strongest of the martial styles, but it's also by far the slowest of the bunch, and for that reason alone is probably not worth picking up for most gamers.
Although it does a lot of damage, it takes a long time to land your blows, leaving you open to counterattack from the sides and behind when fighting groups.
If you want to pick up White Demon after the beginning of the game, you'll need to wait for Sin Bu to begin selling it sometime after Chapter Two or Three.
Leaping Tiger is one of the two medium-speed martial styles in the game, along with Legendary Strike.
Its claim to fame is that it sprouts two claw-like With it, you'll be able to, you know, hit people, and stuff. Sin Bu also sells Leaping Tiger, but not until after at least Chapter Four.
We found Legendary Strike to be the best martial style in Jade Empire, although that may just be our own biased opinion after playing through the entire campaign with it.
It has a good balance of power, speed, and range, and the power attack is pretty quick to come off when you hit the button, and it lets you move straight ahead, rather than up and down like Leaping Tiger.
If you intend to get really up close and personal with your foe, then the Thousand Cuts style may be for you. It's by far the quickest of the martial styles, letting you punch multiple times in a single combo, but you pay for that by being forced to get exceedingly close to your foe; the range on Thousand Cuts is much shorter than that of the other martial styles.
If you decide not to start the game with Thousand Cuts, then you can buy it later by visiting Sweet Poison Lyn in the Imperial Arena in Chapter Three.
Weapon styles are pretty self-explanatory; instead of a hand-to-hand combat technique, they'll place a weapon or two into your greedy little mitts.
Weapon styles typically deal more damage than do martial styles, and may allow you to swipe at multiple members of a group of foes as well, but do have one drawback: they constantly drain focus each time you hit an enemy.
With a little upgrading, though, you can mitigate this focus loss somewhat, making weapons styles quite powerful and easy to use in the last few chapters of the game.
Heck, it's a long sword; what more do you need to know? We found this to be slightly better than the staff for dealing with large crowds of enemies, as you get a bit of side-to-side motion in its attack animations, whereas the staff is pretty much exclusively up-and-down, making it unlikely that you'll hit enemies on either side of your target.
Unfortunately you're not going to be pulling any Kilik-style moves with your staff in Jade Empire. While a powerful weapon, it's primarily good for striking single targets, whereas most of the other weapons will let you hit more than one target when they're clustered together, as occurs pretty often in most group fights.
You may get some non-target hits with the staff, but the animations make this unlikely to occur, so you're probably going to be better off with another weapon in your hand.
One thing the staff is good at is penetrating one enemy and hitting those behind him. Both the Staff and Long Sword styles can be obtained from Gujin in Two Rivers, although you can only choose one of them.
If you want to change styles later on, you can pick up both styles from the blacksmith shop near the Black Leopard School in Chapter Three.
Now we're talking. We found dual swords to be the best and easiest-to-use weapon style in the game, as you can strike quickly with it and hit multiple opponents when they're clumped around you.
The main drawback is that the power attack is somewhat slow to perform, and doesn't deal a terrifically larger amount of damage than the normal attacks, but the normal attacks are good enough to take down most bosses.
You can obtain the dual-axe style by completing all of the Imperial Arena quests. Although more powerful than the dual swords style and possessing a bit more side-to-side sweep, it's also slower than dual swords, giving you fewer opportunities to attack in a given amount of time.
Try them both and see which you like. The spade staff is only available if you purchase the limited edition of Jade Empire. We didn't have a chance to test it out with our copy, but if there's anything unique or special about it, we'll be sure to update the guide with that info.
The most unique weapon style is Mirabelle, the rifle that belongs to the Outlander in the subquest of the same name in Chapter Three.
If you defeat the Outlander in a debate and combat, you can choose one of five prizes from him, including Mirabelle.
While this is the only weapon style that lets you attack from range, it has a number of notable drawbacks. The first is the extremely long reloading time after each shot; you can sometimes skip this by tapping to another style after a shot, then returning to Mirabelle to fire again.
Literally tap; just keep hitting one of the buttons for another style to be sure that the switch registers. Second is the absurd amount of focus that each shot takes off; on Master or Grand Master difficulty, you can expect to expend a full bar of focus to take down a single normal enemy.
Third is the fact that there's no area attack for the weapon; pressing the buttons for an area attack will launch you into a power attack instead.
Fourth is that you can't jump or dodge while wielding Mirabelle; blocking is your only defensive action while it's in your hands.
So, yeah, Mirabelle is pretty much useless in any large melee. When going up against single powerful opponents, a Mirabelle with a full Damage Increase suite of upgrades will undoutably be a handy ally, but its general inutility don't exactly make it worthwhile of upgrading at all.
The infamous "twin hams" style on BioWare's Jade Empire website is one of many theoretical improvised weapon styles. These become available when you smash some kind of background object during a fight; a small icon will appear where the object was, allowing you to pick up a piece of wood, or some meat, and use them as weapons for a short period of time before they break.
We found some wooden leg chairs in the Teahouse in Chapter Two, but if there are more improvised styles hidden around, they're hidden well, as those were the only ones we saw all game long.
We didn't use magic styles as often as we did our martial and weapon styles, although it's possible that someone willing to pump a lot of upgrade points into their magic styles and Spirit stat will be able to use them quite effectively.
Their main claim to fame is their ability to fire projectiles at enemies from a good distance away, whereas both martial and weapon styles force you to get relatively close to a foe.
The drawback, though, is that they use up your Chi energy, which we generally found best to reserve for Chi Strikes with our melee styles and for healing.
If you use up all your Chi flinging fireballs at an enemy, and don't manage to kill him off, then you're going to have to hope you don't need to heal later on, because you won't be able to.
Still, if you want to try something different, feel free to stick a magic style on your d-pad and try using it.
Magic styles can be used to start harmonic combos, which when combined with a martial style will result in an instant kill and a power-up of some sort.
See our Combat Tips section for more details on these combos. With the power of ice in your hands, you can deal damage at a distance with icebolts, or freeze enemies in place for a short time with your power attack.
It can be difficult to hit enemies with the power attack, especially if they jump or move while you're aiming, but if you do, they'll be locked up tight in a block of ice for a few seconds, allowing you to switch to another target or continue to wail on them as you please.
The area attack with Ice Shard is one of the game's more unique moves, as it will cause chunks of ice to fall from the sky, slowing all nearby enemies.
After a few seconds of channeling, a larger chunk of ice will fall towards whomever you're specifically targeting for a bit more damage.
The Tempest style will let you paralyze multiple enemies at the same time. Tempest is one of the alignment-based magics that you can learn from Mistress Yo and Jian the Iron Fist, who give you the Ancient Game subquest in Chapter Two.
By the end of that chapter, you should be far enough along one of the alignment paths to pick up your style.
Tempest matches up with the Closed Fist path, and is taught by Jian the Iron Fist. With it, you'll be able to paralyze your foes with blasts of chilled air with the power attack and area attack forms, or just settle for ranged damage with your primary attack.
Although the paralysis doesn't last as long as it would with something like Storm Dragon or Hidden Fist, you do have the added benefit of inflicting damage while your foe is held in the aerial grip of your magic.
Note that, if you don't get your style from Jian by the end of Chapter Two, you can return to Tien's Landing by using the gate in the Imperial City near Imperial Captain Sen, although you'll need to complete some of the questline there before you're able to do so.
Dire Flame is, obviously enough, the fire-based magic style. Like other magic styles, you're going to have rapid-fire primary attacks firebolts , a more powerful projectile attack power attack , and an area attack.
For the area attack, you'll summon in a dragon that will spit flames over a large area of the battlefield. It's all pretty straightforward, really.
The power attack and area attack can both immolate enemies, resulting in them flailing around, vainly attempting to put out the flames that engulf them.
Good times. The Stone Immortal style is attuned to the needs of the Open Palm users that are most likely to acquire it.
It's not supremely damaging, and focuses on repelling enemies rather than causing a lot of pain. The most unique aspect of it is the area attack, which causes earth to pop up from the ground around the caster, knocking back and knocking down any enemy caught nearby.
Transformation styles are one of Jade Empire's most unique features. After you find one of these styles by defeating a creature, you'll be able to morph into that creature at will and take on their strengths and weaknesses for a short time.
The primary draw of transformation styles is that they deal incredible damage and are usually immune to one or more kinds of styles. The main drawbacks, though, are that they steadily drain your chi while they're active.
You also aren't able to dodge anything while in a transformation mode; all you can do is block. Although the Toad Demon is the first transformation style you're going to pick up, it's still pretty decent for the situations that you'll find yourself in in the early game.
Although it moves slowly and doesn't attack very quickly, its attacks can hit multiple enemies at the same time, with its power attack being especially useful for charging through groups of foes.
Each successful hit will add a poison effect to the target, as well, although this does only a marginal amount of damage.
As Chai has been tormented and deprived of nourishment for days, he is close to death when hauled out of the well. Fortunately, he survives. Chai Jin joins Liangshan, knowing that the danshu tiequan is a fraud.
Chai Jin is placed in charge of Liangshan's accounts with Li Ying after the Stars of Destiny came together in what is called the "Grand Assembly".
He participates in the campaigns against the Liao invaders and rebel forces in Song territory following amnesty from Emperor Huizong for Liangshan.
He even marries his daughter to him. When Fang fights his last-ditch battle with Liangshan, Chai Jin suddenly sets upon his force.
Chai's wife hangs herself. Chai Jin is one of the Liangshan heroes who survive all the campaigns. After serving in the imperial court for a while, he resigns, certain that sooner or later he would be punished for having been Fang La's son-in-law.
He returns to Cangzhou and lives in comfort for the rest of his life. Sign In Don't have an account? Start a Wiki. They truly don't know what they're missing".
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